Large City: Pinepore

Pinepore

Pinepore
Example Sylvin architecture.
StateKingdom of Hobben
ProvenceStotlia Earldom
RegionLêfîn-kêqë Woodlands
Founded760
Community LeaderAutocrat Trèbë Lush
Area516 km2 (206 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation2500 m (8202 ft)
Average Yearly Precipitation276 cm/y (108 in/y)
Population120770
Population Density234 people per km2 (586 people per mi2)
Town AuraNecromancy
Naming
Native namePinepore
Pronunciation/paɪn/ /pɔː/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Pinepore (/paɪn/ /pɔː/ [Translation Unavailable]) is a subtropical Large City located in the Stotlia Earldom of the Kingdom of Hobben.

The name Pinepore is derived from the Sylvin language, as Pinepore was founded by Goliath Spiders Monk, who was culturaly Sylvin.

Climate

Pinepore has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 20°C (68°F). Pinepore receives an average of 276 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. Pinepore covers an area of nearly 516 km2 (206 mi2), and an average elevation of 2500 m (8202 ft) above sea level.

Overview

Pinepore was founded durring the late 9th century, by Goliath Spiders Monk. The establishment of Pinepore was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Pinepore's construction back out of the project. Goliath Spiders Monk pushed on reguardles, and Pinepore was finished, but starts off as a terible place to live.

Pinepore was built using the conventions of Sylvin durring the late 9th century. Naturaly, all settlmentss have their own look to them, and Pinepore is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Pinepore is buildings are grouped arround an odd layout of narrow baked earthen streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. The would-be-castle fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Pinepore seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.

Civic Infrastructure

Pinepore possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Pinepore has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Pinepore has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Pinepore. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Pinepore's parks.

Pinepore has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Pinepore.

Pinepore has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Pinepore has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Pinepore has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Pinepore has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Pinepore has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Pinepore has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Pinepore has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Pinepore's public wards, blessings, and other arcane systems.

Pinepore has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Pinepore possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Pinepore's grid is powered by mana accumulators.

Pinepore's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Pinepore has a first rate hospital which caters to anyone in need of long term medical care.

Pinepore has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Pinepore has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Pinepore's natural decorations nor waterways.

Pinepore has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Pinepore has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Pinepore has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Pinepore is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Pinepore's garrison was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

The Snake, Venomous near Pinepore are known to be more aggressive than normal.

Pinepore's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Mysticism energies of tier 1 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 230
  • Farmers: 389
  • Farm Laborer: 603
  • Hunters: 389
  • Milk Maids: 301
  • Ranchers: 155
  • Ranch Hands: 340
  • Shepherds: 317
    • Farmland: 492741 m2
    • Cattle and Similar Creatures: 30192
    • Poultry: 362310
    • Swine: 24154
    • Sheep: 1207
    • Goats: 241
    • Horses, Mounts, and Beasts of Burden: 12077

Craftsmen

  • Arms and Toolmakers: 256
  • Blacksmiths: 268
  • Bookbinders: 154
  • Buckle-makers: 156
  • Cabinetmakers: 274
  • Candlemakers: 377
  • Carpenters: 409
  • Clothmakers: 335
  • Coach and Harness Makers: 125
  • Coopers: 301
  • Copper, Brass, Tin, Zinc, and Lead Workers: 159
  • Copyists: 115
  • Cutlers: 103
  • Fabricworkers: 287
  • Farrier: 894
  • Furriers: 77
  • Glassworkers: 416
  • Gunsmiths: 277
  • Harness-Makers: 116
  • Hatters: 230
  • Hosiery Workers: 86
  • Jewelers: 132
  • Leatherwrights: 287
  • Locksmiths: 120
  • Matchstick makers: 191
  • Musical Instrument Makers: 175
  • Painters, Structures and Fixtures: 150
  • Paper Workers: 177
  • Plasterers: 156
  • Pursemakers: 215
  • Roofers: 128
  • Ropemakers: 121
  • Rugmakers: 121
  • Saddlers: 227
  • Scabbardmakers: 259
  • Scalemakers: 125
  • Scientific, Surgical, and Optical Instrument Makers: 79
  • Sculptors, Structures and Fixtures: 113
  • Shoemakers: 118
  • Soap and Tallow Workers: 395
  • Tailors: 832
  • Tanners: 147
  • Upholsterers: 172
  • Watchmakers: 165
  • Weavers: 377
  • Whitesmiths: 99

Merchants

  • Adventuring Goods Retellers: 83
  • Arcana Sellers: 84
  • Beer-Sellers: 163
  • Booksellers: 197
  • Butchers: 326
  • Chandlers: 335
  • Chicken Butchers: 330
  • Entrepreneurs: 127
  • Fine Clothiers: 294
  • Fishmongers: 309
  • Florists: 74
  • Potion Sellers: 204
  • Resellers: 525
  • Spice Merchants: 167
  • Wine-sellers: 256
  • Wheelwright: 185
  • Woodsellers: 118

Service workers

  • Bakers: 754
  • Barbers: 473
  • Coachmen: 177
  • Cooks: 548
  • Doctors: 259
  • Gamekeepers: 194
  • Grooms: 103
  • Hairdressers: 431
  • Healers: 340
  • Housekeepers: 355
  • Housemaids: 603
  • House Stewards: 355
  • Inns: 116
  • Laundry maids: 232
  • Maidservants: 402
  • Nursery Maids: 219
  • Pastrycooks: 431
  • Restaurateur: 548
  • Tavern Keepers: 548

Specialized Laborer

  • Ashworkers: 171
  • Bleachers: 105
  • Chemical Workers: 68
  • Coal Heavers: 256
  • In-Town Couriers: 280
  • Long Haul Couriers: 280
  • Dockyard Workers: 246
  • Gas Workers: 58
  • Hay Merchants: 97
  • Leech Collectors: 313
  • Millers: 256
  • Miners: 251
  • Oilmen and Polishers: 188
  • Postmen: 294
  • Pure Finder: 153
  • Skinners: 355
  • Sugar Refiners: 71
  • Tosher: 197
  • Warehousemen: 447
  • Watercarriers: 277
  • Watermen, Bargemen, etc.: 355

Skilled Laborers

  • Accountants: 162
  • Alchemist: 193
  • Clerk: 241
  • Dentists: 121
  • Educators: 360
  • Engineers: 170
  • Gardeners: 124
  • Mages: 90
  • Plumbers: 128
  • Pharmacist: 140
  • Professors: 52
  • Scientists: 88
  • Wizards: 54

Civil Servants

  • Adventurers: 118
  • Bankers: 176
  • Civil Clerks: 256
  • Civic Iudex: 142
  • Consultants: 78
  • Exorcist: 287
  • Fixers: 147
  • Kami Clerk: 217
  • Landlords: 225
  • Lawyers: 151
  • Legend Keepers: 201
  • Militia Officers: 862
  • Monks, Monastic: 335
  • Monks, Civic: 355
  • Historian, Oral: 294
  • Historian, Textual: 143
  • Policemen, Sheriffs, etc.: 301
  • Priests: 548
  • Rangers: 161
  • Rat Catchers: 187
  • Scholars: 175
  • Spiritualist: 232
  • Slayers: 68
  • Storytellers: 409
  • Military Officers: 389

Cottage Industries

  • Brewers: 377
  • Comfort Services: 483
  • Enchanters: 140
  • Herbalists: 132
  • Jaminators: 377
  • Needleworkers: 447
  • Potters: 201
  • Preserve Makers: 317
  • Quilters: 170
  • Seamsters: 575
  • Spinners: 365
  • Tinker: 137
  • Weaver: 294

Artists

  • Actors: 127
  • Architects: 47
  • Bards: 180
  • Costumers: 73
  • Dancers: 143
  • Drafters: 79
  • Engravers: 99
  • Fine Furniture Carpenters: 58
  • Glaziers: 132
  • Inlayers: 115
  • Musicians: 345
  • Painters, Art: 62
  • Playwrights: 134
  • Sculptors, Art: 106
  • Wood Carvers: 389
  • Writers: 365

Produce Industries

  • Butter Churners: 464
  • Canners: 326
  • Cheesmakers: 389
  • Ice Merchants: 54
  • Millers: 246
  • Picklers: 211
  • Smokers: 161
  • Stockmakers: 131
  • Tobacconists: 201
  • Tallowmakers: 268

45873 of Pinepore's population work within a Foundational Occupation.

65236 of Pinepore's population do not work in a formal occupation, but do contribute to the local economy. 9661 (8%) are noncontributers.

Points of Interest

While private tutelage of worthy apprentices can be had even in most remote villages, Pinepore is home to a proper school dedicated to teaching magic. Such schools are usually small, with no more than a few dozen pupils, most of whom will fail for lack of talent or discipline. The instructors are rarely first-rate, usually serving only for the pay and status, but sometimes a genius sorcerer will find a reason to observe likely apprentices here. Given the unfortunate accident potential of the school, it’s probably isolated or well-fortified.

Pinepore's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a suit of Jazerant armor of Mysticism, an a suit of Jazerant armor imbued with great amounts of Mysticism energies was created in Pinepore by in time immemorial, reportedly some time during the late 2nd century.

History